Red Running Shoes Night Commercial

Prompt

Generate a 10-second, 16:9, 24fps movie-level creative advertisement for running shoes, with music and sound effects synchronized. Strictly follow the shot sequence of "multi-angle pulse display of product → quick cut of runners and horses crossing → continuous city night run". Reference is made to the editing language of moving image montage: intensive switching of short shots, alternating close and far shots, matching postures and movements, a small amount of smearing and flickering; the main colors of black, silver, graphite gray and signal red, realistic, restrained, strong contrast, no text, no narration, and no brand logo. The material relationship must be strictly enforced: @img1 locks the appearance of the same running shoe, red and white color matching, light honeycomb upper, black stabilizer, red thick sole and black outsole; @img3 locks the same silver-gray horse in the quick cut segment; @img5 locks the same young Italian male runner in all running shots, maintaining the same face, body, hairstyle and black, gray and red running clothes; @img4 Only refer to the proportions, landing compression, rebound and kick-off form of this shoe; @vid1 is only used for the continuous city night running segment after 5.6 seconds, refer to the running posture, cadence, low camera follow-up shots, empty night streets, wet road reflections and ambient light, and will never inherit the face, clothing or ordinary gray shoes of the anonymous runner. The 2.4-5.6 second cross-country and track scenes are generated independently strictly according to the text description. Do not apply @vid1's urban street environment. 0.0–2.4 seconds | Product appearance pulse: In a pure black studio, the same running shoe of @img1 is always suspended in the center of the screen. Accompanied by short red and white pulses, each pulse is cut to a new angle without slow rotation: complete side on the outside → three-quarters of the front and outside → complete side on the inside → looking down at the upper → looking at the sole → black stabilizer and red thick sole macro. Each angle only stays for about 0.25–0.4 seconds, and a very short black field and a thin ring flash are inserted between the angles; the shoe shape, material, structure and color matching are completely consistent at all angles. The final double pulse returns to full lateral contour. 2.4–5.6 seconds | Multi-scene montage of runners and horses crossing: the last product pulse cuts directly into motion. Use 10 short shots of about 0.28–0.34 seconds, shot by shot in the following order, with each cut point falling at the moment when the runner or horse moves the most. Shot 1, mountain cross-country distant view: a gray-black gravel hillside in the early morning mist, with exposed rock walls, low grass and winding dirt roads clearly visible; @img5 The runner sprints from left to right along the steep uphill slope, and the camera follows the telephoto shot from the side down the slope. Shot 2, immediately cut to @img3's silver-gray horse running at full speed in the same direction on a similar gray-black hillside, with its mane and tail pulled open by the wind. Shot 3, macro of mountain cross-country feet: red and white running shoes hit loose gravel, the fine gravel bounces back, and the soles clearly grasp the uneven ground. Shot 4, matching cut shows a low-camera macro of the horse's hooves stepping into the dry soil. The placement, direction and composition are consistent with the running shoes. Shot 5, middle shot from the side of the rubber track: an empty professional track and field field with a dark red rubber track, white lane lines, curved arcs and blurred stands in the distance clearly visible; cold white stadium lights illuminate from the side and rear, @img5 runners lower their bodies and accelerate along the curve at high speed. Shot 6, cut to @img3's silver-gray horse galloping on the side of the black-gray open training field, maintaining the same stride and direction of movement as the runner. Shot 7, low camera position in front of the rubber runway: The camera is close to the red runway, the white lane lines converge in the distance, the runners are rushing toward the mirror, and the red and white running shoes continuously press against the particle surface of the track. Shot 8, the matching cut shows the silver-gray horse charging from the front, then leaping into the air and jumping over the low horizontal bar, with its body fully extended at the highest point. Shot 9, low camera view from the rear of a city night run: empty modern city streets, wet black pavement, cold white street lights, glass buildings and slender reflective lines forming a central vanishing point; @img5 runners wearing the same outfit and the same pair of red and white running shoes accelerate deep into the street. Shot 10, macro shot of the hoof landing of a silver-gray horse after crossing an obstacle. The frame of the hoof hitting the ground is cut to the landing of red and white running shoes on the wet road in the city at the same position, direction and impact rhythm, directly leading to the subsequent continuous night run. Three runner scenes must be clearly identifiable: the off-road section must have gravel slopes, dirt roads, rock walls and grass; the runway section must have dark red rubber particles, white lane lines, curves and stands; the urban section must have wet asphalt roads, cold white street lights, modern buildings and road reflections. Scenes can only change during hard cuts and may not be deformed or blended within a single shot. The quick cut section adopts a unified high-contrast, low-saturation sports photography texture, retaining only the red and white of running shoes, dark red track and a small amount of signal red on clothing; long shots, side follow-up shots, frontal close-ups and extreme low-position close-ups of feet are alternately used. The edges of the lens allow natural motion smear, slight long-exposure blurring, rapid lateral lens movement, and short-exposure flashes, but characters, shoes, horses, and environmental features must be identifiable. Each shot only expresses one clear action. There is no mutual deformation of characters and horses, no dissolution and transformation, and no putting people and horses in the same scene competing side by side. 5.6–10.0 seconds | Continuous city night running: The last scene of the horse hoof landing in the fast cut section is cut to the landing of the running shoes according to the same composition and direction of movement, and then enters a stable and continuous night running follow-up shot. Inheriting @vid1’s nighttime environment, real running posture, cadence, low camera angle on the back and left, and sense of forward motion, but the character is completely replaced by @img5’s young Italian male runner, and the shoes are completely replaced with the red and white running shoes of @img1 and @img4. First, follow the runner's acceleration from a low position, and then get close to the feet to show the midfoot landing, the compression of the red midsole, the black propulsion structure passing through the highlights, and the forefoot rebounding and kicking off. Finally, the camera is slightly pulled away, and the runner continues to rush in depth along the empty street, ending with a powerful kick-off, without cutting back to the studio product shot. Sound and music come out simultaneously: minimalist industrial electronic pure music starts with a low-frequency heartbeat, without vocals or lyrics. Each change of angle of the product corresponds to a clear electronic pulse, short low-frequency impact and slight air cutting sound; after entering the cross montage, each hard cut is stuck on the drum beat, the footsteps of running shoes and the sound of horse hooves appear alternately, gradually stacking into the same accelerating rhythm, and short breathing, horse snort, friction of clothing, mane and tail breaking wind and the passing sound of mirrors are added; after entering continuous night running, only the wet footsteps, natural breathing, wind sound and restrained urban low-frequency environment synchronized with the cadence are retained. The music continues to advance throughout the whole process, the sound effects of key actions are clear, and the sound and picture are strictly synchronized. The rhythm must be compact and continuous: the product must be seen clearly at the beginning and the angle must be changed quickly through pulses, the runner and the horse must alternate at high frequency in the middle part, and only in the latter part can it enter a complete continuous night run. Keep the same shoe, the same horse and the same runner. Avoid slow rotation of the product, multiple different runners, multiple different horses, characters or gray shoes inherited from @vid1, identity drift, shoe shape changes, stabilizer shape changes, human and horse fusion deformation, limb deformities, huge water splashes, exaggerated particles, flames, lightning, blue and purple cyberpunk, vehicles, crowds, heavy rain, continuous strong shaking, text, logo, watermarks, and audio and video out of sync.
minimax-h3
16:9
10s
2K

Tags

Running ShoesRunning ScenariosProduct Display PlatformSports SoleNight ViewCity Street