Bubble Beat Toy Poster Animation

Prompt

Generate a trendy IP poster dynamic video with reference to the picture, and simultaneously generate electronic music and sound effects. Important: Do not use the full poster as the first frame. Only used to lock in character design, poster layout, text, colors, textures and final composition. The video begins with a pure dark pink space, with picture elements quickly appearing and combining to form a consistent complete poster in about 0.8 seconds. Strictly maintain the mid-BUBBLE BEAT character's body outline, black mask, white comma eyes, neon green wave mouth, chrome silver sonic ring, hands, feet, shoes, colors and glossy textures. The final poster had to maintain the exact placement of the pink checkerboard background, white rounded light frame, title on the left, pink stand, green lawn and decorations. The text "BUBBLE BEAT" and "PLAY YOUR WAVE" must be clear, complete, spelled correctly, and may not be redesigned or distorted. 0.00–0.10 seconds: Dark rose red blank frame, no characters, no full poster. With the first electronic pulse, several pink checkerboards flashed in quickly from different directions. 0.10–0.22 seconds: Pink and light pink squares are combined at high speed to form a complete checkerboard background. The grid uses short hard cuts and rapid scaling without liquid deformation. 0.22–0.34 seconds: The white rounded light frame extends from the four corners to the middle at the same time, quickly connecting to form a complete frame; the surrounding chrome silver rivets pop into fixed positions in sequence, and each rivet corresponds to a crisp metal click. 0.34–0.48 sec: Left title appears quickly with two retakes. "BUBBLE" slides in as a whole from the left and overshoots slightly, "BEAT" pops up from below to the exact position; the small label "PLAY YOUR WAVE" then pops in quickly. The text directly uses the existing glyphs and layout in @img1. Only position and scaling animations are performed, and the text is not regenerated. 0.48–0.62 seconds: The pink circular booth quickly rises from the bottom of the frame and rebounds slightly, and the green lawn spreads out from the center like a soft carpet. Pink capsule buttons, chrome silver squiggles, and green star speakers snap into place in order from near to far. 0.62–0.82 seconds: BUBBLE BEAT The character quickly falls from the upper right side of the screen to the center of the booth. When landing, the body is slightly squeezed and then rebounds. The black mask then lights up, the white comma-shaped eyes open, and the fluorescent green wave-shaped mouth flashes once. A chrome silver sonic ring screws in from behind the character and locks around the body. At this point a complete poster with consistency was formed for the first time. 0.82–1.45 seconds: The character completes two clear dance beats. In the first beat, the left foot is stepped down, the body is tilted to the left, and the right arm is waved upward; in the second beat, the right foot is lightly kicked forward, the body is twisted to the right, and the chrome silver sound wave ring passes quickly in the opposite direction. The movements were playful and bouncy, but the character's outline, number of hands and feet, and mask structure had to remain unchanged. 1.45–1.95 seconds: When the character lands, the green lawn spreads a circle of soft ripples, and the pink booth bounces up and down. The green star-shaped speaker pumps outward and releases a thin circle of fluorescent green sound waves; the two chrome-silver wave symbols bounce up and down once; the title on the left as a whole pops up about 3% towards the camera and then returns to its original position. The checkerboard produces only a very slight rise and fall in the beat. 1.95–2.30 seconds: The character returns to the heroic posture, leaning slightly forward and making a celebrating gesture with his right hand. The chrome-silver sonic ring completed its final half-turn and passed by a metallic highlight. The character blinks once and the green wavy mouth turns into a happy rising rhythmic line. The camera slowly advances about 3%. 2.30–2.50 seconds: All elements stop moving, and the character and poster remain in their final, complete composition. The white rounded light frame quickly lights up in a circle, and the picture is stabilized until the end, making it easy to cut the next shot directly in the later stage. The sound is synchronized with the music: playful electronic pure music at about 128 BPM, without lyrics or narration. The appearance of the checkerboard corresponds to continuous electronic pulses; the connection of the light frame and the popping of rivets correspond to crisp metal clicks; the appearance of the title corresponds to two low-frequency impacts; the rising of the booth corresponds to the sound of soft springs; the landing of the character corresponds to the low-frequency drum beat and the rebound sound of soft rubber; the rotation of the sonic ring corresponds to the passing sound of chrome silver air; the drumming of the green speaker corresponds to the short synthesizer note. All sounds and movements are strictly synchronized. The animation hierarchy must be clear: first the background, then the borders and titles, then the stands and decorations, and finally the characters. The character is allowed to start dancing only after all elements appear. Avoid the complete poster appearing directly in the first frame, all elements appearing at the same time, elements flying out of order, regenerating or misspelling text, changing the final layout, character duplication, character deformation, body deformity, sound wave ring passing through the body, checkerboard melting, booth deformation, violent camera movement, strong shaking, logo, garbled characters and watermarks.
minimax-h3
16:9
5s
2K

Tags

Cartoon Character3D CartoonPink BackgroundProduct PosterArtistic Text3D Text Effect